using System; using ClassLib000.Chess; using ClassLib000.TestModel; using ClassLib000.Walker; namespace ConsoleCore { class Program { static void Main(string[] args) { // -=-=-=-= // L2Demo(); // -=-=-=-= Chess game //ChessGame game = new ChessGame(); //game.Init(); //ChessConsoler.ChessRedrawBoard(game); //ChessConsoler.ChessRedrawBrokenFigures(game); Appartment app = new Appartment(); app.InitRoom(0, 0, 10, 4); app.InitVC(); RobotConsoler.DrawRoom(app); System.Collections.Generic.List arWeekDirty = app.GetDirtyCleanSpace(7); } /* private static void L2Demo() { Console.WriteLine(String.Compare("папа", "мама")); string s = String.Empty; int Count = 24; new Car(); Car ourCar = new Car(); for (int ii = 0; ii < Count; ii++) { if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday) { if (ii > 5) continue; if (ii > 5) { // .. } else { ourCar.PassYear(); Console.WriteLine($"🔑{ourCar.AgeYears}!"); } } } bool bBreak = false; for (int ii = 0; ii < Count; ii++) { if (!bBreak) { if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday) { if (ii > 5) { bBreak = true; //break; } } ourCar.PassYear(); Console.WriteLine($"{ourCar.AgeYears}!"); } } DayOfWeek dow = DateTime.Now.DayOfWeek; Console.WriteLine( "The day is week" + (dow == DayOfWeek.Saturday || dow == DayOfWeek.Sunday ? "end" : "day")); //if (dow == DayOfWeek.Saturday || dow == DayOfWeek.Sunday) //{ // // //} //if (dow == DayOfWeek.Saturday | dow == DayOfWeek.Sunday) //{ // // //} //if (dow == DayOfWeek.Saturday && dow == DayOfWeek.Sunday) //{ // // //} //if (dow == DayOfWeek.Saturday & dow == DayOfWeek.Sunday) //{ // // //} switch (dow) { case DayOfWeek.Monday: { Console.WriteLine("Monday"); break; } case DayOfWeek.Sunday: { break; } case DayOfWeek.Tuesday: case DayOfWeek.Wednesday: case DayOfWeek.Thursday: case DayOfWeek.Friday: case DayOfWeek.Saturday: break; default: break; } } */ } }